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Mahomet-Seymour Schools

 Curriculum

Industrial Technology – 3D Animation and Rendering

I

3D Animation and Rendering

 

 

 

 


The learner will be able to
sketch a one-dimensional view of a drawing.

 

The student will learn the principles of the animation software.

 

The student will be able to explain the different components of the Autodesk VIZ screen.

 

The student will be able to use the different navigation controls.

 

The student will be able to render a scene.

 

The student will be able to apply and modify object materials. 

 

The student will be able to create and adjust scene lighting.

 

The student will be able to adjust keyframes.

 

The student will be able to adjust the animation trackview.

 

The student will be able to create an AVI file.

 

The student will be able to create a JPEG file.

 

The student will be able to create and modify 2D shapes and objects.

 

The student will be able to create and modify 3D shapes and objects.

 

The student will learn the history of animation.

 

The student will learn the history of claymation.

 

The student will learn the history of flipbooks.

 

The student will be able to create animated GIFs.

 

The student will be able to sketch ideas.

 

The student will be able to create storyboards.

 

The student will be able to transition storyboard ideas into animations.

 

The student will learn to problem solve.

 

The student will be able to render a walkthrough animation.

 

The student will be able to create renderings.

 

The student will be able to create animations.

 

The student will be prepared for post-secondary education in the animation field.

 

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